All Classes and Interfaces

Class
Description
Determines how strict the closing of the VR keyboard should be
The mode used for full-body tracking, denoting which body parts are being tracked.
Compared to a regular InteractModule, a HeldInteractModule blocks other modules from using the Interact keybind until it is released/not used anymore.
An InteractModule can influence what happens when the user presses the Interact keybind.
A type of Tracker which can prevent the vanilla use key from being released, with ItemInUseTracker.itemInUse(LocalPlayer).
Determines how strict the opening of the VR keyboard should be
A pass used to render things.
A tracker is an object that is run for the local player during the game tick or before rendering a frame only if they are in VR.
The process type used for processing trackers.
The event that is fired on the client for registering trackers and interact modules with Vivecraft.
The main interface for interacting with Vivecraft from common code.
Corresponds to the different tracked device roles that are supported by Vivecraft.
Represents the data for a body part, or a device usually tied to a body part in VR, such as the HMD or a controller.
The main interface for interacting with the local player using Vivecraft from client code.
Represents the pose of the VR player.
Represents the pose history of the VR player.
The main interface for interacting with Vivecraft from rendering code.
The main interface for interacting with Vivecraft from server code.